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vdb fracture per point size


haggi

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Hi,

 

I have a vdb fracture with some points as cutter points input. To get more variation, I'd like to randomize the cutter geometry size per point. I tried to add the pscale attribute for the points, but this does not have any influence. Any ideas how I can randomize the scaling of the cutter geometry?

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The VDB Fracture SOP does cutting using boolean operations with another "cutter" VDB. Scaling SDF volumes is tricky so scaling was rejected as a feature. The recommendation is to scale the source polygonal geometry for your cutter object before converting it into VDB for cutting. Note that you can can just chain along multiple VDB Fractures.

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