Shorya Posted February 3, 2015 Share Posted February 3, 2015 Hello everyone, I am working on Unity game engine and wanted to create some realistic explosion effect in unity with stereo Camera. I am also new in unity, just wanted to know Is this possible to take out our pyro fx explosion from houdini engine to unity. I have tried with the geometry mesh which is working fine but i am confuse with effects simulation as a volume mesh or if i take renders from houdini so it will be difficult to get those effects with 3D stereo Camera. Thanks Shorya Quote Link to comment Share on other sites More sharing options...
edward Posted February 3, 2015 Share Posted February 3, 2015 I'm not sure the state of volume support in Unity. I think your best bet to ask in the appropriate forum at sidefx.com (sidefx labs if there's no unity specific forum) Quote Link to comment Share on other sites More sharing options...
Guest mantragora Posted February 3, 2015 Share Posted February 3, 2015 No "out of the box" volume support in Unity. If you have extension for Unity that adds volume support, than you need to marshall data extracted with Houdini Engine yourself. That means diving deep into HEngine documentation. Good luck!!! Quote Link to comment Share on other sites More sharing options...
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