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Hello everyone, 

        I am working on Unity game engine and wanted to create some realistic explosion effect in unity with stereo Camera. I am also new in unity, just wanted to know Is this possible to take out our pyro fx explosion from houdini engine to unity. I have tried with the geometry mesh which is working fine but i am confuse with effects simulation as a volume mesh or if i take renders from houdini so it will be difficult to get those effects with 3D stereo Camera.

 

Thanks Shorya

 

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Guest mantragora

No "out of the box" volume support in Unity. If you have extension for Unity that adds volume support, than you need to marshall data extracted with Houdini Engine yourself. That means diving deep into HEngine documentation.

Good luck!!!

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