ispep Posted February 9, 2015 Share Posted February 9, 2015 How would you extract the position of an object animated on a curve? I'm trying to make my animation more procedural and easily alterable in future, so a curve for a path seems sensible (?) - but when I pair that in the geometry sop it doesn't actually update the geos translate position, meaningI have nothing to work with. I've tried inspecting in the details view too and there's nothing there so I'm assuming I have to create the attributes myself but where would I get the actual position from if the geo isn't being translated? Quote Link to comment Share on other sites More sharing options...
edward Posted February 9, 2015 Share Posted February 9, 2015 You need to get the world transform of the object, eg. TX: vtorigin("", "/obj/thingOnPath")[0] TY: vtorigin("", "/obj/thingOnPath")[1] TZ: vtorigin("", "/obj/thingOnPath")[2] Quote Link to comment Share on other sites More sharing options...
ispep Posted February 9, 2015 Author Share Posted February 9, 2015 Cheers for that - did the trick, much appreciated. Quote Link to comment Share on other sites More sharing options...
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