j00ey Posted March 9, 2015 Share Posted March 9, 2015 Apologies if this is answered somewhere, I searched here and google and couldn't find the answer. I'm trying to figure out how to switch shaders based on whether a ray is a refraction or reflection - is there some way of doing that? I know there's Ray Bounce Level VOP but I'd like to differentiate further, something like Mental Ray's RayType switch. Thanks in advance. Quote Link to comment Share on other sites More sharing options...
eetu Posted March 9, 2015 Share Posted March 9, 2015 I'm not sure if there is anything readymade for just that, might well be, but there's a lot of info on tagging rays and such; http://www.sidefx.com/docs/houdini14.0/vex/functions/trace Quote Link to comment Share on other sites More sharing options...
j00ey Posted March 9, 2015 Author Share Posted March 9, 2015 Thanks Eetu, I will dig into that and figure it out in that case. Quote Link to comment Share on other sites More sharing options...
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