misterbil Posted March 24, 2015 Share Posted March 24, 2015 Hello, Sorry if this has been covered in an older post (if so, can someone point it to me). I'm rendering a few extra image plane (C, A, z-depth, motion vector ) but I would like to export them all as separate image sequences. Have one sequence of image with RGBA one sequence with the motion vecot as RGB is there a mask channel node? convert channel? convert image plane? I tried using the channelcopy cop with the target as the rgb and the source as the motion vector, with no result. I can't unfortunatly post the scene file. I'll try to repro it at home and post something later. any info would be appreciate. bil Quote Link to comment Share on other sites More sharing options...
mestela Posted March 24, 2015 Share Posted March 24, 2015 On the motion vector image plane, enabled the 'different file' toggle, and give it a path. Quote Link to comment Share on other sites More sharing options...
misterbil Posted March 24, 2015 Author Share Posted March 24, 2015 Hi Matt, thanks for your reply and sorry if I sound dumb, but which node are you refering to? the file node in COP? The mantra node in the output? I also looked in the documentation and all I could find was in the mantra node documentation ... unfortunatly, when you open houdini and put down a mantra node that check box don't exist ... or at least I coulden't find it. But that would not help me anyway. I export my images from Maya (via mental ray). here is what I have: in my COP context I added a file cop and a copychannel. but the only thing I can see as a result is the C (rgb) plane. it works with other plane what I see before AND after, what I should see, even when I select C after the ChannelCopy cop... any idea? Is it a naming issue? my channel's name seems to have column (" : ") (trying NOT to make a emoticon here) thanks Quote Link to comment Share on other sites More sharing options...
mestela Posted March 25, 2015 Share Posted March 25, 2015 (edited) Ahh, it's a bit of black magic. The toggle only appears once you type in an image name for the main render; if you leave it as 'ip', the option is hidden. Easier to see in this animated gif (click to play): Still doesn't answer your COP question though, sorry! Edited March 25, 2015 by mestela Quote Link to comment Share on other sites More sharing options...
misterbil Posted March 25, 2015 Author Share Posted March 25, 2015 wow! that is voodoo magic! I would have been less surprised if you have told me to sacrifice a goat or run around the office naked covered in peanut butter !! But thanks a lot for your reply, it's greatly appreciate! I'll continue to investigate and see if I can figure it out, otherwise I'll see if I can import the animation and try to render the velocity information to the RGB channel. Quote Link to comment Share on other sites More sharing options...
mestela Posted March 27, 2015 Share Posted March 27, 2015 Hmm, works for me in contrived simple example, attached. I don't use cops at all, could it be that cops is having troubles reading your exr's? Could you maybe upload a frame for us to play with? copnet_channelcopy.hipnc Quote Link to comment Share on other sites More sharing options...
misterbil Posted March 27, 2015 Author Share Posted March 27, 2015 Hi Matt, thanks a lot for that. I uploaded one image here: https://drive.google.com/folderview?id=0B1JToqdc2kstfmlZZFNEd3NNUmpPb1ZUc0ZHYzNJMnVNNTYzMEdFWjd4TmpRcHRzZXBrUGc&usp=sharing let me know if that works. cheers Quote Link to comment Share on other sites More sharing options...
mestela Posted March 29, 2015 Share Posted March 29, 2015 (edited) Had a look, seems cops doesn't like that image. I suspect its the channel names, they look a little messed up. Djv also has problems loading the motion layer. Nuke loaded it ok. In nuke I renamed the layers to mv (as 3 channels, so mv,r, mv.g, mv.b ) , and depth (as depth.z), and wrote out a clean exr. That loads into cops fine. Attached it if you wanna take a look. cop_clean.zip Edited March 29, 2015 by mestela Quote Link to comment Share on other sites More sharing options...
misterbil Posted March 30, 2015 Author Share Posted March 30, 2015 Thanks Matt! I'll go back in maya and figure out how to rename this. Maybe there is a way to rename it in cop? anyway thanks a lot for doing this! Quote Link to comment Share on other sites More sharing options...
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