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Houdini Journey


Werner

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Nice work! You have a cool vibe here, it looks like it could be a level from some kind of sci-fi adventure game. My only comment is that the shallow depth of field makes it look like a miniature scene - I'm not sure if that was the intention or not. The shallow depth of field along with the inclusion of the character give senses of scale that conflict with one another - unless that's meant to be a very tiny person, any lens that could capture a scene like this would be very wide angle and thus have a naturally deep depth of field. Of course, this can be an aesthetic choice if you aren't concerned with absolute photorealism, but I just wanted to bring that to your attention.

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