Jump to content

Simpler way to rotate particle around trajectory?


Farmfield

Recommended Posts

So I managed to solve how to get a particle to rotate around it's trajectory using VOPs but there just gotta be a simpler way to do this kinda stuff than messing about with math in VOPs, right?

 

And don't get me wrong, I love the level of control you have doing these type of setups in VOPs but sometimes you just want a simple solution. :)

spin.trajectory.hiplc

Edited by Farmfield
Link to comment
Share on other sites

I actually changed the post from yesterdays "how do I?" to "is there a simpler way?" as I managed to solve it in VOPs today after 3 days of trying to find a "simple" way - though this was still before your reply. ;)

 

But I still think there just must be a simpler way to do this - kinda like how I knew (at least) 3 ways to generate normals along a curve tangent before realising you could do it in one step using the polyframe node. :D

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...