ino Posted April 18, 2015 Share Posted April 18, 2015 (edited) i have a geometry node contains 3 fonts which all have an attribute create on them which i use as color the node is converted to a flip fluidhow can i stop that the particles update their color you see it in the 2. frame the "n" starts to get blue and on the last you see that the red from the "i" is totally gone and all starts to get blue 123.hipnc Edited April 18, 2015 by ino Quote Link to comment Share on other sites More sharing options...
eetu Posted April 18, 2015 Share Posted April 18, 2015 The switch doesn't seem to do what you want it to, if you replace it with Gas Intermittent Solve DOP set to "Run Only Once" things start to look better. 1 Quote Link to comment Share on other sites More sharing options...
ino Posted April 18, 2015 Author Share Posted April 18, 2015 thanks a lot !!! Quote Link to comment Share on other sites More sharing options...
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