gillsp Posted April 25, 2015 Share Posted April 25, 2015 Hi, I have been experimenting with shockwaves, but they are rather huge and takes up a lot of memory.(travels hundreds or thousands of meters) I have been trying with just a torus expending outward, the results are okay, but the most detail I could get was 80 x 30 x 80 with 0.1 resolution(to get fine details). This is so small for a shockwave, but if I just scale the sim later, the voxels become very visible. impulsewave.hip Quote Link to comment Share on other sites More sharing options...
gillsp Posted April 25, 2015 Author Share Posted April 25, 2015 anyone?I have searched up the forum...but none of them has the solution. Any help is appreciated. Quote Link to comment Share on other sites More sharing options...
Skybar Posted April 25, 2015 Share Posted April 25, 2015 Your post doesn't have any question marks, not quite sure what you are asking or looking for? Quote Link to comment Share on other sites More sharing options...
Farmfield Posted April 25, 2015 Share Posted April 25, 2015 anyone?I have searched up the forum...but none of them has the solution. Any help is appreciated. There's a million variants of shockwaves, if you could give an example, link to a video would be very helpful... Quote Link to comment Share on other sites More sharing options...
gillsp Posted April 26, 2015 Author Share Posted April 26, 2015 okay, sorry. here it is. But I think I will have to settle with a more simplier shockwave than the one in the link. Because I only got 32 G of memory. So any approach of cheating the effect will be fine also. Quote Link to comment Share on other sites More sharing options...
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