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Maintaining Materials Through Conversions?


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Hi All,

 

I have a mesh that has two materials applied to different faces.

I fill the mesh with points from volume.

At this time, I have lost the face groups.

 

The intention is to "melt" this object but how do I maintain my multi-material placement throughout the process without losing the groups?

 

Even if I do maintain the groups, somehow, my final mesh is a result of a Convert VDB whose faces probably no longer match the first groups values?

 

Do I have to create a separate mesh for each material and melt them all separately?

 

 

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