huge Posted May 22, 2015 Share Posted May 22, 2015 hi everybody in vop context, if the four opinput string in geometry vop global param are the vop-node's inputs, where can i find and feed the output of the node? basically, I want to create a switch node in vop and create conditions inside who toogle inputs to feed the output... i joined a basic setup of what i want best regards Hugo vop_main_output.hip Quote Link to comment Share on other sites More sharing options...
sadhu Posted May 23, 2015 Share Posted May 23, 2015 switch the data value based on whatever condition you have. So you want to change airresist value based on age. Check if the age>3, if it is greater then set a certain value. Refer attached file. vop_main_output_SOL.hipnc Quote Link to comment Share on other sites More sharing options...
huge Posted May 23, 2015 Author Share Posted May 23, 2015 thanks for your reply, i know how to bind export attribute or param but it s not what i need... i really want to create a vop switch who pipe one of the four inputs in the output depending on conditions inside the vop network best regards Quote Link to comment Share on other sites More sharing options...
huge Posted May 23, 2015 Author Share Posted May 23, 2015 please, i bagging you! help me to achieve this!!!! Quote Link to comment Share on other sites More sharing options...
j00ey Posted May 23, 2015 Share Posted May 23, 2015 VOPs don't have multiple outputs in the way you're talking about. The only thing difference though between your two inputs is the airresist so what Sadhu is suggesting sounds the right way to go to me. Quote Link to comment Share on other sites More sharing options...
huge Posted May 24, 2015 Author Share Posted May 24, 2015 hello guys, not looking for multiple outputs!!! just one, the main one! but if it isn't possible maybe something else... Sadhu,Jooey, i undertand what you mean, but it's not what im looking for! i try to change the input index of a switch depending on an attribute, the drag node and air resist attribute are here just to test... ---> age drive the switch inputs who decide if the drag is active or not! is it clearer? if there is a way to put some vex in a standard switch node could you tell me how??? thanks by advance Quote Link to comment Share on other sites More sharing options...
blackpixel Posted May 25, 2015 Share Posted May 25, 2015 That's what pop groups are for You could even write @age>3 in the group field of your drag. pop_groups.hip Quote Link to comment Share on other sites More sharing options...
huge Posted May 26, 2015 Author Share Posted May 26, 2015 ok blackpixel! thx for your reply! that's a good option to do what i need thx again hugo Quote Link to comment Share on other sites More sharing options...
huge Posted May 26, 2015 Author Share Posted May 26, 2015 unfortunatly it dosen't work for what i need... i just want to filter a sop solver by attribute or group the switch was the first option i ve found but it dosen't work the group field of the sop solver dosen't seem to show me my groups.. could you help me to achieve that???\ basically i want to filter my points by the myage attribute i created, to decide if the solver update them or not... i join you the file im working on PS: i open a new topic specific to this question... DISAPEAR.hip Quote Link to comment Share on other sites More sharing options...
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