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Flip Fluids meshing help


MarioD

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Hi, 

 

I've been a Softimage/Maya user for quite some time but only Maya now, unfortunately.

When doing dome RnD with Bifrost, the new fluid sim in Maya, I was quite disappointed. I know that there will be a big change in the next versions but for now it it lacks some tools and it's not reliable, in my view, for production.

So basically we, at work, decided to go with Realflow for now.

But I installed Houdini Apprentice as have been playing around and I'm liking it a lot!

The first think I've tried was the Flip Fluid Flat Tank.

Im trying to do a Mermaid coming out of a lake, but the lake needs to be quite big because of the camera angle (check the attached images) and the Mermaid only interacts with a little part of it. So I only need detail where the Mermaid will appear, how would you approach this without being too technical?

A big sim pond but with detail only where the splash occurs.

Maybe some tut that I could watch?

 

In the attached images the weird object would be the mermaid coming out of water.

 

 

Tks!

post-9102-0-10342400-1432463225_thumb.jp

post-9102-0-00594600-1432463230_thumb.jp

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