muzaffer Posted June 11, 2015 Share Posted June 11, 2015 (edited) I have done this project to learn flip integration and ocean surface. developed custom ocean foam and spray to get a bit more realism. configration is I7, start 8 gb ram and updated to 16 gb ram, to cash more particles but I was able to cache max 8 million particles with 16 gb ram. if you have any comments please feel free Thanks Edited June 11, 2015 by azman 1 Quote Link to comment Share on other sites More sharing options...
dbukovec Posted June 14, 2015 Share Posted June 14, 2015 I think you got the movement right, great job! Quote Link to comment Share on other sites More sharing options...
muzaffer Posted June 15, 2015 Author Share Posted June 15, 2015 Thank you Daniel, I wish I could cache more frames for particles where ship interact with wavy ocean but is was keep crashing after particle numbers goes over 8 millions. Quote Link to comment Share on other sites More sharing options...
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