magneto Posted June 16, 2015 Share Posted June 16, 2015 Hi, I made a sphere that's an RBD object that falls on the ground. Then I also added this sphere as a smoke source using Billowy Smoke but it doesn't emit any smoke. Source Volume DOP complains but to me it seems it should work, as the result of the RBD object is brought as a source. How can I fix this? Thanks smokeball.hip Quote Link to comment Share on other sites More sharing options...
Skybar Posted June 16, 2015 Share Posted June 16, 2015 Seems to work just fine..? 1 Quote Link to comment Share on other sites More sharing options...
magneto Posted June 16, 2015 Author Share Posted June 16, 2015 Thanks David, you are right. I am not sure why it didn't show smoke and had warning flags on the Source node before. Maybe it's related to OpenGL driver crashes I get with Houdini with the new driver. Quote Link to comment Share on other sites More sharing options...
Skybar Posted June 16, 2015 Share Posted June 16, 2015 Yeah maybe! When in doubt, restart Houdini 1 Quote Link to comment Share on other sites More sharing options...
woodenduck Posted June 16, 2015 Share Posted June 16, 2015 When in doubt, load a fresh viewport. 1 Quote Link to comment Share on other sites More sharing options...
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