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geometry wrap


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Hey Folks,

I am doing this geoWrap thing where I can deform master geo in rest position with animated geo, this solution works in most of the cases but sometime when animated geo turns more than 90 degrees it kind of offsets deform geo to stay on top of animated geo, attaching example file.

Thanks,
Junaid
 

geoWrap.hip

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Okay got it, basically I subtracted the main geo rest position to ray it on the deforming geo and later displaced the geometry back with by using deforming geo normals and length of subtraction of rest geo.
I attached the file here, if anyone interested.

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