MilanSuk Posted July 9, 2015 Share Posted July 9, 2015 (edited) BulletSOP is implementation of Bullet library (bulletphysics.org) inside SideFx Houdini (sidefx.com). It's a plugin for creating incredibly large rigid body simulations on average PC. The Tool is very powerful, flexible and speed is very impressive as well as memory footprint.The plugin is free and without limits! So you can create truly stunning massive simulations. BulletSOP is compiled for Houdini production builds. It includes many example scenes (beginner -> professional) which are probably the best learning resources. Official repository on Github. Main features: - Bullet RBD Solver - Support for multiple Broadphases, Constraints Solvers - Loading data from previous frame - Geometry decomposition (Tetrahedra, Voxels) - Static/Animation body - Convex Hull - Compound Hull - Deform static Hull - Primitive Hulls - Constraints (auto-generating, spring, 6DoF) - Collisions Groups - Object Forces - Point Radius Forces - Delete Duplicity data - Instancing - Emitting system - Includes many example scenes for studying - Support for Windows(64bit), Linux(64bit) and OSX(64bit) Links: Houdini: www.sidefx.com LinkedIn: www.linkedin....Houdini-4796605 More author's videos: vimeo.com/user3251535 Create freely, simulate quickly and enjoy fully! Best wishes, Milan Suk Edited January 31, 2017 by MilanSuk 5 Quote Link to comment Share on other sites More sharing options...
Jason Posted July 10, 2015 Share Posted July 10, 2015 Milan, this is very generous of you. On behalf of the Houdini community, thank you for your efforts! (Topic pinned) Quote Link to comment Share on other sites More sharing options...
MilanSuk Posted July 10, 2015 Author Share Posted July 10, 2015 Thanks Jason! Quote Link to comment Share on other sites More sharing options...
boby Posted July 11, 2015 Share Posted July 11, 2015 (edited) Hi MilanSuk! Could you explain the difference beetween your SOP implementation and the native DOP one? Is there any advantage of using one over an other? Thanks in advance, Boris Edited July 11, 2015 by boby Quote Link to comment Share on other sites More sharing options...
MilanSuk Posted July 12, 2015 Author Share Posted July 12, 2015 (edited) Hi Boris, The biggest advantage is performance and lower memory footprint. Also some Houdini users want to stay in same network(SOP) over learning how dop's work. BulletSOP is out over than 2years and was used in first-class movies for eg. Chappie, San Andreas(large Skyscrapers destructions) and other's ... Edited July 12, 2015 by MilanSuk Quote Link to comment Share on other sites More sharing options...
jordibares Posted July 12, 2015 Share Posted July 12, 2015 Thanks Milan for such a generous gesture. When in London please get in touch, will happily invite you for lunch or something. jb Quote Link to comment Share on other sites More sharing options...
Linus Posted July 13, 2015 Share Posted July 13, 2015 Thanks Milan! This is very generous for every houdini user!! Really really thank you very much!! BulletSOP is an awesome plugin!! Thanks!!! Quote Link to comment Share on other sites More sharing options...
MilanSuk Posted July 14, 2015 Author Share Posted July 14, 2015 Jordibares: Thanks! When I go to London, I'll let you know Linux: Thanks Quote Link to comment Share on other sites More sharing options...
mikelyndon Posted November 13, 2015 Share Posted November 13, 2015 Hi Milan, The git repo has 2.0.14 as the latest. Did you have any plans of submitting 2.0.15 to github? Mike Quote Link to comment Share on other sites More sharing options...
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