Jebbel Posted July 17, 2015 Share Posted July 17, 2015 (edited) Hi guys, This is a test I have so far: I'm trying to attach cloth to a wire. This was semi successful as you can see in the video. though a lot of weird things are happening. Ideally I'd like the cloth to pull the wire in the wind. It needs to be a wire with celebratory flags on it. like this: https://img0.etsystatic.com/000/0/5188417/il_fullxfull.281185156.jpg How would one go about this? theoretically the wire should be quite low in resistance but due to the drag of the flags it should move. Am I correct in thinking that the flags should be cloth objects (driven by a wind force) constrained to a wire?Any tips or advice are greatly appreciated . Wiresolver.hip Edited July 17, 2015 by Jebbel Quote Link to comment Share on other sites More sharing options...
Jebbel Posted July 31, 2015 Author Share Posted July 31, 2015 *bump no one has done this before? Quote Link to comment Share on other sites More sharing options...
Atom Posted August 1, 2015 Share Posted August 1, 2015 I took a look at the file and the first thing I thought was the hand drawn curve is kind of rough in point distribution, perhaps that is part of the problem. I followed up your drawcurve with a Refine (in unrefine mode, activate Second U, set to 1.0, set First U to 0.0) Then follow that with a resample to evenly restore points across the curve. NOTE: When I did this it broke the contrsints you had setup, I think, because the point numbers changed. I don't know enough about this kind of sim to help any further but I am interested in a solution. Quote Link to comment Share on other sites More sharing options...
timfagan Posted August 10, 2015 Share Posted August 10, 2015 I've just started looking at a similar problem so I had a go at your sim. I think the green constraint spheres jumping around in the sim are a good indication that it needs some sub-stepping. Also there wasn't any damping on the wire, which helps remove excess energy and jerking around. I managed to get a working version by: - increasing the substeps on the wiresolver - adjusting the parameters for the wire object (physical and elastic properties)- moving the wind force to the cloth object only (found in the drag tab). Not a huge amount of movement on the flag but you could probably fiddle with the wind force and the properties of the cloth to get more variation. Wiresolver_2.hipnc Quote Link to comment Share on other sites More sharing options...
Jebbel Posted August 11, 2015 Author Share Posted August 11, 2015 Sorry for the late response. This's awesome . Thank you so much. I will analyze your file and report back with findings. Quote Link to comment Share on other sites More sharing options...
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