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Spawn particles at RBD collision problem


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Thanks Diego for instant reply.

I tried but it is not worked for me.

Previously attached file has simple setup which is simple sphere falling on ground and 

spawn particles on ground. Make sure that sphere is active RBD in simulation.



Edited by Rocky
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  • 4 weeks later...

Also, there is a dop import records node that will allow you to import your impact data into sops. You can emit particles based on if it has collided doing it that way as well. I updated a couple things in here for you. The impact analysis part I was just messing around with. Just to show you how to hook it up. I didn't get it to emit the particles.

particle at collision_FIX.hipnc

Edited by Tyfx567
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