Werner Posted August 3, 2015 Share Posted August 3, 2015 Hi, I've set up a Pyro system that runs for 140 frames. The start frame under Pyro Dops was changed to frame 35. It works perfectly fine when I do a low res sim ( division size at 1 ). As soon as I change the division size to something like 0.4 It solves for the first 104 frames, but stops after that. The smoke just disappears on frame 105. I'm writing it to disk as a cache. Any ideas? Quote Link to comment Share on other sites More sharing options...
Diego A Grimaldi Posted August 6, 2015 Share Posted August 6, 2015 Post your file? Quote Link to comment Share on other sites More sharing options...
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