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Pyro solve problem


Werner

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Hi,

 

I've set up a Pyro system that runs for 140 frames. The start frame under Pyro Dops was changed to frame 35.

It works perfectly fine when I do a low res sim ( division size at 1 ).

 

As soon as I change the division size to something like 0.4 It solves for the first 104 frames, but stops after that. The smoke just disappears on frame 105.

I'm writing it to disk as a cache.

 

Any ideas?

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