bestxhh Posted August 11, 2015 Share Posted August 11, 2015 hi guys I now do two kinds of ripples But I don't know how to get them together. I've tried ray but the shape will change. I should how to integrate the two effects without changing the form?? thanks! Quote Link to comment Share on other sites More sharing options...
bestxhh Posted August 11, 2015 Author Share Posted August 11, 2015 I now want to merge the two ripples onto a grid I used intersect under the VOP it can only fusion half I think it's not good for me to do. help me thank you Quote Link to comment Share on other sites More sharing options...
Farmfield Posted August 11, 2015 Share Posted August 11, 2015 (edited) In this case you could probably get away with just ray'ing one of top of the other. For more complex setups/shapes you can use VDB's, but as I said, don't think it's necessary in this case. Edit: Oh, I just got to think about how you set this up, if these are just out of the ripple solver, you could probably just feed one solve into the next one, thus stacking the effect instead of solving one, then another and combining them. Edited August 11, 2015 by Farmfield Quote Link to comment Share on other sites More sharing options...
anim Posted August 11, 2015 Share Posted August 11, 2015 (edited) if your grid has the same topology for both of them and you have stored rest attrib of initial flat grid then you can just connect them both into wrangle and do: vector a = @P-v@rest; vector b = point(1, "P", @ptnum) - v@rest; @P = v@rest + a + b; Edited August 11, 2015 by anim 1 Quote Link to comment Share on other sites More sharing options...
Farmfield Posted August 11, 2015 Share Posted August 11, 2015 Oh, that's even easier, just add them together. Quote Link to comment Share on other sites More sharing options...
bestxhh Posted August 12, 2015 Author Share Posted August 12, 2015 Thank you for your help. I have solved it. I make it too complicated. I ended up with two P.y. Oh, my God. I think my brain is eaten by zombies. Quote Link to comment Share on other sites More sharing options...
mestela Posted August 12, 2015 Share Posted August 12, 2015 Or a blendshape? Quote Link to comment Share on other sites More sharing options...
Farmfield Posted August 12, 2015 Share Posted August 12, 2015 ^ LOL That's what I love with Houdini, 629 solutions to any problem. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.