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Another way to save attributes (other than Solver SOP)


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Is there another way to keep transferred attributes from the previous frame other than using the solver SOP?

 

I cannot use the solver because I'm working in an animated and scaled alembic that I imported about which I can't really do anything about. When I transfer attributes from one piece of geometry to another, the object which I'm transferring to animates with the transferer object (like it is parented). Super weird, so might I be able to use a VOP to cheat the solver in some way?

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