qbick Posted September 11, 2015 Share Posted September 11, 2015 Hi everyone.Can someone give me a few hints on how to proceduraly model a neuron?Just like in image Attached. Quote Link to comment Share on other sites More sharing options...
dyei nightmare Posted September 13, 2015 Share Posted September 13, 2015 mmmm.. i think you need to do some lines asterisks with some noise, and asign a high pscale value at center of them, with descreasing values in each "arm", and then, fill the geometry with metaballs... some displacement shaders and fresnel, i will make an example in a bit. Quote Link to comment Share on other sites More sharing options...
dyei nightmare Posted September 13, 2015 Share Posted September 13, 2015 (edited) there you go, an aproach here... neural.hip Edited September 13, 2015 by dyei nightmare 1 Quote Link to comment Share on other sites More sharing options...
dyei nightmare Posted September 13, 2015 Share Posted September 13, 2015 (edited) a more organic improvement... neural_imp.hip Edited September 13, 2015 by dyei nightmare 2 Quote Link to comment Share on other sites More sharing options...
qbick Posted September 16, 2015 Author Share Posted September 16, 2015 a more organic improvement... Thank you very much for your response! Quote Link to comment Share on other sites More sharing options...
dyei nightmare Posted September 16, 2015 Share Posted September 16, 2015 you are welcome Quote Link to comment Share on other sites More sharing options...
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