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Rubber simulation


mosssi

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Hi

I'm trying to achieve a rubber behavior in dop context like below image. But I'm not familiar to Houdini cloth simulation enough and my first try was a disaster, so can you please help me with some tips if its possible?

post-14228-0-89792300-1443445680_thumb.j

Thanks

 

PS: The red cube is static and the fan is rotating.

Edited by mosssi
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Yup, I'd definitely say FEM is the way forward here, although you could possibly do it using the sand solver/position base dynamics. FEM is probably a better bet. 

 

Put together a quick example hip, which appears to be doing roughly what you want. It'd obviously need some love to start getting it looking like rubber and behaving nicely, but should give you some idea of how to get started  :)

odforce_FEM.hiplc

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