nico_venster Posted September 29, 2015 Share Posted September 29, 2015 I have animation that's done in Maya, a character moving a paint roller on a floor. The roller has no transformations on it but is parent constrained to the wrist joint of the character, so the roller moves but has no transformations. What I have to do is create a paint effect in Houdini but I'm not sure how to solve the problem of the constrained roller. I have tried baking the animation in Maya (obviously to no avail, because the geo holds no transforms). Any insight as how to create or make transformation info to Houdini? Thanks Quote Link to comment Share on other sites More sharing options...
anim Posted September 29, 2015 Share Posted September 29, 2015 if you export your scene as alembic, you should get transforms for all objects as the hierarchy is preserved Quote Link to comment Share on other sites More sharing options...
nico_venster Posted September 30, 2015 Author Share Posted September 30, 2015 Hi anim, thanks for the reply, aha I realize now that I made the same mistake with importing camera alembics... thanks for the patience... Quote Link to comment Share on other sites More sharing options...
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