Jump to content

simple transformation transfer


Recommended Posts

I have animation that's done in Maya, a character moving a paint roller on a floor. The roller has no transformations on it but is parent constrained to the wrist joint of the character, so the roller moves but has no transformations.

 

What I have to do is create a paint effect in Houdini but I'm not sure how to solve the problem of the constrained roller. I have tried baking the animation in Maya (obviously to no avail, because the geo holds no transforms).

 

Any insight as how to create or make transformation info to Houdini? Thanks

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...