magneto Posted October 1, 2015 Share Posted October 1, 2015 Hi, I saw in H9 videos, DOP Import had "Vector Attributes to Transform": But I don't see the same parameter in H14. Is there a way to replicate the same functionality? Thanks Quote Link to comment Share on other sites More sharing options...
anim Posted October 1, 2015 Share Posted October 1, 2015 (edited) it happens automatically according to attribute qualifier (attrib type info), the same way as Transform SOP does that so like 3 float [3f] or color [3fc] attribute will not be transformed but vector [3fv] or normal [3fn] will, similarly transform matrix [16fx] or quaternion [4fq] etc. Edited October 1, 2015 by anim 1 Quote Link to comment Share on other sites More sharing options...
magneto Posted October 1, 2015 Author Share Posted October 1, 2015 Thanks anim, I understand now Do you know if it matters if a vector attribute is normal vs vector? Because some attributes show up as vector, and some show up as normal. I know how to set these up when I create the attribute but I am not sure if I can change the qualifier. I assume I can just create a new Attribute Create with the same attribute name, where I specify the qualifier but disable Write Values. Quote Link to comment Share on other sites More sharing options...
anim Posted October 1, 2015 Share Posted October 1, 2015 yes, attribcreate or you can use wrangle and setattribtypeinfo() function or VOPs and Add Attribute for difference between normal and vector qualifier, as well as all others have a look here http://www.sidefx.com/docs/houdini14.0/vex/functions/attribtypeinfo 2 Quote Link to comment Share on other sites More sharing options...
magneto Posted October 1, 2015 Author Share Posted October 1, 2015 Thanks anim, I owe you once again Quote Link to comment Share on other sites More sharing options...
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