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How to get DOPs to transform your input point vectors?


magneto

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it happens automatically according to attribute qualifier (attrib type info), the same way as Transform SOP does that

 

so like 3 float [3f] or color [3fc] attribute will not be transformed

but vector [3fv] or normal [3fn] will, similarly transform matrix [16fx] or quaternion [4fq] etc.

Edited by anim
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Thanks anim, I understand now :) Do you know if it matters if a vector attribute is normal vs vector? Because some attributes show up as vector, and some show up as normal.

 

I know how to set these up when I create the attribute but I am not sure if I can change the qualifier. I assume I can just create a new Attribute Create with the same attribute name, where I specify the qualifier but disable Write Values.

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