sekow Posted October 27, 2015 Share Posted October 27, 2015 hey by altering the P point attribute on vdb sdf's I can change the position. how do I change the rotation? thanks Quote Link to comment Share on other sites More sharing options...
teratera Posted October 27, 2015 Share Posted October 27, 2015 (edited) I suggest multiplying P by some matrix generated from Rotate VOP or similar. edit: Apologies for being too quick to post and not reading carefully. Edited October 27, 2015 by teratera Quote Link to comment Share on other sites More sharing options...
anim Posted October 27, 2015 Share Posted October 27, 2015 you have to manipulate transform prim intrinsic of that volume primitiveyou can use primintrinsic() and setprimintrinsic() VEX functions for that Quote Link to comment Share on other sites More sharing options...
sekow Posted October 28, 2015 Author Share Posted October 28, 2015 thanks Tomas! Quote Link to comment Share on other sites More sharing options...
sekow Posted October 28, 2015 Author Share Posted October 28, 2015 btw, there is a refresh bug when fumbling with volume transforms. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.