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How to use active attribute with the glue constraint strength?


magneto

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Hi,

 

I have a very basic setup where I set the "active" attribute value of some points (packed prims) to 0 while others are 1.

 

If I run the sim, without any constraints, the inactive pieces stay put as expected.

 

Now I want to create a glue constraint network where the constraints have different strengths. I tried this but the packed object doesn't move at all. If I disable the active attribute setting, then I can see the glue network working correctly.

 

How can I use them both in conjunction?

 

 

Thanks :)

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