Atom Posted November 9, 2015 Share Posted November 9, 2015 I am trying to make glass with the principled shader and yet I can't find an opacity panel. How do I make something transparent using the Prinicpled Shader? Quote Link to comment Share on other sites More sharing options...
gekkonier Posted November 10, 2015 Share Posted November 10, 2015 (edited) Hi! Refraction is per se missing on the principled shader. The principled shader does not support it out of the box. You might want to use the refraction component, but I dunno. I've read somewhere how to mutate the principled shader to support this, but I don't find it anymore.... You might want to try build your own one: http://www.sidefx.com/docs/houdini15.0/shade/build at the bottom, or use a glass preset. The principled shader is nothing more than a prebuild ubershader if you want to say. Edited November 10, 2015 by gekkonier Quote Link to comment Share on other sites More sharing options...
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