marioteodoru Posted December 2, 2015 Share Posted December 2, 2015 Hello, this is my first post here. I want to ask if there is possible to achive a pancake (bread like) structure with houdini's procedurals. I am a total newibie with houdini. But i've seen this http://www.cgchannel.com/2015/11/download-houdini-engine-for-3ds-max/ and i think it's exactly the structure i need. Unfortunately for me the article is about the plugin, not about the volumetric structure. I tried anything with sss and it just doesn't work, becouse of this particular structure made of millions ob air bubbles. Can anybody give me a link for a tutorial, or a hint about what i should research to rich my goal in houdini ? Thank you ! Quote Link to comment Share on other sites More sharing options...
michael Posted December 2, 2015 Share Posted December 2, 2015 it's likely using VDB - you can subtract volumes http://www.sidefx.com/docs/houdini15.0/model/looping#swisscheese Quote Link to comment Share on other sites More sharing options...
eistan Posted December 2, 2015 Share Posted December 2, 2015 yes, u need vdb, and scatter some points inside geo with random scale and noise and shape, and in the shader make some displace Quote Link to comment Share on other sites More sharing options...
marioteodoru Posted December 2, 2015 Author Share Posted December 2, 2015 Thank you for your tips. I'll try and get back with the result. Quote Link to comment Share on other sites More sharing options...
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