Digistruct Posted February 22, 2016 Share Posted February 22, 2016 Hey, guys! I was recommended this forum if I ever ran into any problems with Houdini and so I have.I only recently started learning Houdini and I'm loving it, but it's certaintly is complicated. I have issues with a rather simple particle simulation, sparks emitting from an emergency flare.I created a small cylinder to act as sparks and instanced them, but when rendering I just get the big blobs from the particles over. How do I turn off the particles in the render to see my instances?Also, would it be easy to make the particles emit light or maybe to instance lights on the particles? I'd be really thankful for any tips! /Jack searchParty_emergencyFlare_v001.hipnc.hip Quote Link to comment Share on other sites More sharing options...
Atom Posted February 24, 2016 Share Posted February 24, 2016 Your big blobs might be related to this topic. http://forums.odforce.net/topic/24957-mantra-renders-unwanted-giant-spheres/?hl=giant Quote Link to comment Share on other sites More sharing options...
Digistruct Posted February 25, 2016 Author Share Posted February 25, 2016 Hey Atom, Thanks for your reply! The spark geometry is not modeled in an external application but inside Houdini - so there is no render tab like in the example you sent me. Or am I missing something? Quote Link to comment Share on other sites More sharing options...
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