kidsreturnjj Posted April 8, 2016 Share Posted April 8, 2016 (edited) Hi, I'm trying to emit Packed primitive with Constraint. Simulation seems work BUT when I turn on guide of Constraint, constraint positions are out of object. How can I keep constraint in side of each objects? Thank you for you guys help. Edited April 8, 2016 by kidsreturnjj Quote Link to comment Share on other sites More sharing options...
kidsreturnjj Posted April 8, 2016 Author Share Posted April 8, 2016 (edited) here is test file multpleConstraint_v01.hip Edited April 8, 2016 by kidsreturnjj Quote Link to comment Share on other sites More sharing options...
anim Posted April 9, 2016 Share Posted April 9, 2016 you need to make sure your constraints are in rest pose of the packed pieces, not in their copied positions look at the file, added nodes are green I as well checked Solve on Creation Frame on your rbdpackedobject1 as the first piece was not added due to that (since it's being created on 1st frame) multpleConstraint_v01_fix.hip 3 Quote Link to comment Share on other sites More sharing options...
kidsreturnjj Posted April 10, 2016 Author Share Posted April 10, 2016 Great !! Thx Tomas !! Quote Link to comment Share on other sites More sharing options...
kidsreturnjj Posted April 11, 2016 Author Share Posted April 11, 2016 (edited) This is more advance setup with particle. hope to help anyone who needs this kinds of effects. constraint_packedPrimitiveEmitter.hip Edited April 11, 2016 by kidsreturnjj 1 Quote Link to comment Share on other sites More sharing options...
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