MG Posted September 12, 2002 Share Posted September 12, 2002 I was wondering if there was a way of preserving UV-mapping coordinates when you export geometry in Houdini? (to, say, OBJ?) Quote Link to comment Share on other sites More sharing options...
MG Posted September 13, 2002 Author Share Posted September 13, 2002 I don't want to be pushy, but if anyone knows anything/has a clue how to do this, please do tell me! Since I'm quite in need of it... Quote Link to comment Share on other sites More sharing options...
plan9 Posted September 13, 2002 Share Posted September 13, 2002 try applying UVs to a model and exporting it, in the formats pdf it states "uses gwavefront - polygons only. only texture and point normal attribs". never needed to do this, but theres a first time for everything. good luck! mike c. Quote Link to comment Share on other sites More sharing options...
MG Posted September 13, 2002 Author Share Posted September 13, 2002 Ah thanks a lot! Quote Link to comment Share on other sites More sharing options...
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