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VDB Smoke collision stepping


gpapaioa

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Hello everyone. I am facing a problem with smoke and VDB collisions. Even with high resolution VDB I get the stepping effect you see on the image, when the collision surface has inclination. Anyone has any solution or any tips? Thank you. 

smoke_vdb.jpg

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I see what you mean when I recreated your example scene. However, I was able to greatly reduce the stepping effect by increasing the Uniform Division of the collision object quite a bit. And lowering the value on the smoke resolution. I think the sloped angle is the worst case scenario for these styles of conversion.

Here is my collision set to 192 Uniform Divisions and smoke set to 0.1.

 

Screen Shot 2016-04-27 at 9.31.56 AM.png

 

Also try following up the convertVDB with a VDB Smooth.Screen Shot 2016-04-27 at 9.46.44 AM.png

ap_smoke_stepping.hipnc

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