Arthur Spooner 0 Posted May 8, 2016 Yes of course. Here is a new scene. as_paint_prob.hipnc Share this post Link to post Share on other sites
Guest tar Posted May 8, 2016 So you use 'Add' instead of 'Replace' why? If the default values are 1.0 and you add 1.0 in blue you end up with a value of 2.0. Considering that white is 1.0 why would you think of adding more values to it to see a colour? Share this post Link to post Share on other sites
Arthur Spooner 0 Posted May 8, 2016 I understand but I don't see anything when the mode is set to replace either ! Share this post Link to post Share on other sites
Guest tar Posted May 8, 2016 Sounds like a hardware issue - what graphics card and driver are you using? Share this post Link to post Share on other sites
Arthur Spooner 0 Posted May 8, 2016 2 minutes ago, marty said: Sounds like a hardware issue - what graphics card and driver are you using? It can't be, the scene by 6ril works. 6ril used UV projection but stated you don't have to, I proceed to re-create the scene and I can't paint on the mesh with replace / add ? Share this post Link to post Share on other sites
Guest tar Posted May 8, 2016 Don't know then - I can paint on meshes with a mouse or tablet. Sorry I can't be of any more help. Share this post Link to post Share on other sites
Arthur Spooner 0 Posted May 8, 2016 Thanks for helping, maybe someone else can chime in. Share this post Link to post Share on other sites
6ril 83 Posted May 8, 2016 ok... use REPLACE. then go to background and hit APPLY TO ALL to paint all in black (which is 0 0 0) then back to foreground... choose a color, and paint. Share this post Link to post Share on other sites
Guest tar Posted May 8, 2016 Also turn on 'HDR Rendering' in Display Option/Effects tab. It nicely allows you to see above 1.0 Cd values. You may have to open new Scene tab to see it work. Share this post Link to post Share on other sites
Arthur Spooner 0 Posted May 8, 2016 (edited) oh for crying out loud, now it works. I had HDR Rendering option off. Edited May 8, 2016 by Arthur Spooner Share this post Link to post Share on other sites
6ril 83 Posted May 9, 2016 ahahha you're happy with a display option toggle... try rendering now ... lol. have you tried what I told you ? It would help you understand the concept of floating value color. but if you're fine with hdr display and not being able to use paint sop properly.... suit yourself. Share this post Link to post Share on other sites
Arthur Spooner 0 Posted May 9, 2016 4 hours ago, 6ril said: but if you're fine with hdr display and not being able to use paint sop properly.... suit yourself. Wait, I'm going to go back a few steps, there is another way to use Paint SOP ? Share this post Link to post Share on other sites
6ril 83 Posted May 9, 2016 Marty kindly tried to explain you about the rgb value in float, ranging from 0 to 1, now if you're happy with above 1 values, well... I've tried hard to help you, many times, now if you're not even reading my posts... good luck with your endeavours ! Share this post Link to post Share on other sites
Arthur Spooner 0 Posted May 9, 2016 I never said I wasn't reading or going to re-read your post, I just said I want to go back a few steps, that I didn't look into. Let me go over the thread once again ! Share this post Link to post Share on other sites
Arthur Spooner 0 Posted May 10, 2016 1 hour ago, 6ril said: if you're happy with above 1 values, well... ? Share this post Link to post Share on other sites
6ril 83 Posted May 10, 2016 6 hours ago, Arthur Spooner said: ? are you happy? Share this post Link to post Share on other sites