JayAims Posted May 16, 2016 Share Posted May 16, 2016 Hello All! So I am importing an alembic file from Maya with animation into Houdini. I want to have this object interact with my pyro smoke sim as a RBD but when i set up the cache to be the RBD object it disappears from the viewport and the sim remains unchanged. Does anyone know of a fix for this? Quote Link to comment Share on other sites More sharing options...
Deviner Posted May 16, 2016 Share Posted May 16, 2016 hello Try to convert alembic to polygons by SOP "convert" node. and post your scene plz. Quote Link to comment Share on other sites More sharing options...
JayAims Posted May 16, 2016 Author Share Posted May 16, 2016 4 hours ago, Deviner said: hello Try to convert alembic to polygons by SOP "convert" node. and post your scene plz. I have already tried using the convert SOP and i still get the same results. See attached scene file. testLulz.v2.hipnc Quote Link to comment Share on other sites More sharing options...
rbowden Posted May 16, 2016 Share Posted May 16, 2016 Using a convert should work...Can't really test in your scene since all the alembic nodes error due to not having the geo. Try locking one of your alembic nodes that has the issue and re-uploading so that you geo will be in the file. Quote Link to comment Share on other sites More sharing options...
Deviner Posted May 17, 2016 Share Posted May 17, 2016 I hope this helps. box_anim.abc testLulz.v3.hipnc Quote Link to comment Share on other sites More sharing options...
JayAims Posted June 3, 2016 Author Share Posted June 3, 2016 YES! sorry for the late response. I got it working. The imported abc file was already working with the smoke sim. I think i just had to reset the simulation. Thanks! Quote Link to comment Share on other sites More sharing options...
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