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Alembic Cache Animation to be used as RBD object to interact with pyro sim


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Hello All!

So I am importing an alembic file from Maya with animation into Houdini. I want to have this object interact with my pyro smoke sim as a RBD but when i set up the cache to be the RBD object it disappears from the viewport and the sim remains unchanged.

Does anyone know of a fix for this?

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Using a convert should work...Can't really test in your scene since all the alembic nodes error due to not having the geo. Try locking one of your alembic nodes  that has the issue and re-uploading so that you geo will be in the file.

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  • 3 weeks later...

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