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filling a cup/plate/utensil with geo


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Hi,

I am trying to make a plate / cup full of pomegranate seeds. I have a couple of models made in maya but when i import them into Houdini, they import as one whole object. Is there a way to separate them out and use a CopySOP to sort of scatter them randomly on a surface?

Also, is there a more efficient way of filling a cup / plate / utensil with these seeds (the only way I know is to make a lot of copies of them and drop them into the utensil using RBD)

I am planning to do the setup in houdini and take it back to Maya for shading/rendering.

The images I have attached will help in conveying what I am trying to explain.

thanks!
 

 

fill_object_file.hipnc

fill_object_example2.jpg

fill_object_example.jpg

fill_object_houdini.jpg

Edited by CaptainAhoy
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