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Bone selection


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How do you guys select bones inside geometry? Seems like an impossible task short of using the Netview.

Even though I'm in wire framemode, the geometry will still highlight and select.

In Softimage there's an Xray display mode (which is different from Houdini's in concept) and bones, nulls, curves are drawn on top of renderable objects (Sub-D or NURBS surfaces) and are given priority over the geometry underneath when selecting. That's apart from being able to simply select through wireframe when in wireframe mode with Xray off.

Now, I don't expect Houdini to have XSI's Xray mode, but at least a way of being able to select bones through geo at all.

chain_selection.jpg

Edited by McNistor
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