dxhhx Posted June 16, 2016 Share Posted June 16, 2016 Hey guys, I was wondering if anyone could provide some insight as to a good way to generate a diagrid structure on a surface in Houdini? There are lots of examples of grasshopper definitions online but I wasn't able to find anything for Houdini. Thanks! Quote Link to comment Share on other sites More sharing options...
deniz Posted June 16, 2016 Share Posted June 16, 2016 (edited) can you post some ref pictures, you can triangulate the mesh for your needs, and use the wireframe sop Edited June 16, 2016 by deniz Quote Link to comment Share on other sites More sharing options...
f1480187 Posted June 16, 2016 Share Posted June 16, 2016 You could dissolve each odd point's edges in alternating triangles grid, just three more nodes. Here the sample subnet. It's totally like Grid SOP, but diagonal. diagrid.hipnc Quote Link to comment Share on other sites More sharing options...
dxhhx Posted June 16, 2016 Author Share Posted June 16, 2016 Thanks for the input! Here are some reference images: Preferably the setup should be able to generate the structure as well as additional elements such as window panes, clips etc. And in the end the original surface will be animated. For now I'll try the dissolve method and see if I can get what I need. Quote Link to comment Share on other sites More sharing options...
acey195 Posted June 17, 2016 Share Posted June 17, 2016 On 6/16/2016 at 10:38 AM, f1480187 said: You could dissolve each odd point's edges in alternating triangles grid, just three more nodes. Here the sample subnet. It's totally like Grid SOP, but diagonal. diagrid.hipnc Or you could just create a grid twice as large, rotate it 45 degrees and then use 4 clip nodes to remove the parts that you don't want. It might be slightly faster in versions before 15.5, but in 15.5 we got a better disolve node so take your pick Quote Link to comment Share on other sites More sharing options...
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