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Slow down fast moving parts


ITdreamer

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Hello guys

I am creating the brick wall destruction.
Take a look what I have now.

https://drive.google.com/open?id=0ByHRy_pSYAhgRDZLa1RXcjBZRlE

On the screenshot I've checked the zone where are lots of fast moving pieces.
This fast movement and rotation is not typical for the pieces of concrete and bricks.

How can I make all the pieces act more like a concrete, and slow down their energy much faster to make them stop much faster?
I used bullet solver. The density (mass) of pieces is about 3200. Bounce is set to 0.01, friction to 100.

Thanks

shot0001.jpg

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If you are using packed prim's, in DOP's they are just points, so you can use a SOP solver and an if statement in a wrangle node, something like this I guess would work

if (length(@v) > *insert max speed here*) {
forcescale = 0.9; 
}
;

And I would create an example file but I can't get Houdini to start after updating Windows, hehe...

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