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CGI, June 30, 2016 in Finished Work
How did you do those extra particle/chuncks inside the fluid?
what would be a good way to fix the flickering of the mesh on the right bototm part of the frame?
Changing meshing parameters would help but it would change also other parts of the mesh that are good now. I would do some operation post sim, but is there are maybe nicer way to handle this kind of imperfections.
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