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Particle surface follow


Juzwa

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Hi,

I've been looking for some solutions to make particles follow a surface. I found some topics from the years 2005 through 2011. But Houdini, unlike Autodesk packages, changes pretty often. So I wonder, maybe there is some easy solution to surface follow now? Like a single node that does that?

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The Orbolt Rain Asset has a feature that causes particle drops to conform to the surface of the collision object.

Untitled-1.jpg

There is a nice example here of droplets conforming to a hard surface.

 

I just found Tom's example file of a boat conforming to a deforming surface as well. Kind of like vertex parenting in other apps.

ap_ts_boat_on_waves_non-sim.hiplc

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