FRossi Posted July 11, 2016 Share Posted July 11, 2016 Hi guys, i was playing around with the popnet and when i changed the emission type to scatter onto surfaces (in the particle source object), and i got a kind of artifact, that has assigned black sprites to the particles. Here is the screen: Quote Link to comment Share on other sites More sharing options...
Atom Posted July 11, 2016 Share Posted July 11, 2016 Add a light to your scene..? 2 Quote Link to comment Share on other sites More sharing options...
FRossi Posted July 11, 2016 Author Share Posted July 11, 2016 6 minutes ago, Atom said: Add a light to your scene..? It worked, thanks man!! Quote Link to comment Share on other sites More sharing options...
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