dxhhx Posted July 24, 2016 Share Posted July 24, 2016 Hey guys, I'm having an issue where the Alpha displays properly in the viewport but doesn't work when rendered. I've done this before, just a simple Constant shader, and it always worked. Here is what it looks like in viewport vs render: I looked at other threads and none of the solutions work in this scene. Here is the scene file: 0007_odforce.hip Thanks! Quote Link to comment Share on other sites More sharing options...
dxhhx Posted July 27, 2016 Author Share Posted July 27, 2016 It works now, I haven't investigated further but there seem to be two types of constant shaders? I applied the other one and it's good now. Quote Link to comment Share on other sites More sharing options...
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