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Tangent circle chains


sessionbeer

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I recently came across Zach's awesome work and saw this piece. Started hunting down how to achieve such an
effect and found circle tangent chains is what they are called. I couldn't find out how to actually make one though?

Does anyone know where I can find more info or how to do this? I was also thinking the bullet solver maybe good for this?

Any ideas greatly appreciated 

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Looking at the clip in the first thread again, I realize I made a mistake as I only chain every other circle and calculate a circle between them, so I gotta tweak the setup (or create a new) to get a fully "free chain", so to speak.

Until then, here's the scene file for the setup above. :)  circularisms.v2.hiplc

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