squardis Posted August 13, 2016 Share Posted August 13, 2016 Hi, Can anyone explain me why i cant see my pyro in my alpha? I see my basic geometry only as white but nothing on my fluid thnx Quote Link to comment Share on other sites More sharing options...
fencer Posted August 14, 2016 Share Posted August 14, 2016 share the file Quote Link to comment Share on other sites More sharing options...
Guest tar Posted August 14, 2016 Share Posted August 14, 2016 Fire is only light, so an alpha doesn't make sense, but smoke will have generate an alpha. Quote Link to comment Share on other sites More sharing options...
squardis Posted August 14, 2016 Author Share Posted August 14, 2016 3 hours ago, marty said: Fire is only light, so an alpha doesn't make sense, but smoke will have generate an alpha. Aaaahhhh.... welll thats interresting.... why fire has no no alphat? it has a density right? I turned of my smoke in the shader to only create fire. its FIXED How to show it without the smoke then? ExplosionNoSmokeInAlpha.hip Quote Link to comment Share on other sites More sharing options...
Yon Posted August 15, 2016 Share Posted August 15, 2016 In your mantra node / extra image planes. enable the top checkbox. Then create a new plane and call it fire_mask, type to float with full opacity filtering and the same with smoke_mask for smoke Quote Link to comment Share on other sites More sharing options...
vijay_7363 Posted August 16, 2016 Share Posted August 16, 2016 this problem is solved here https://www.sidefx.com/forum/topic/29263/ Quote Link to comment Share on other sites More sharing options...
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